#include? "DEVELOPMENT_TEAM.xcconfig"

// Create the file DEVELOPMENT_TEAM.xcconfig
// in the "Xcode-config" directory within the project directory
// with the following build setting:
// DEVELOPMENT_TEAM = [Your TeamID]

// One way to find your Team ID is to set the “Development Team”
// build setting (Xcode key: "DEVELOPMENT_TEAM") and have a look
// at the “Source Control” changes (menu item “Commit…”/⌥⌘C).
// Just make sure that this change doesn’t actually get commited.

// You can also find your Team ID by logging into your Apple Developer account
// and going to
// https://developer.apple.com/account/#/membership
// It should be listed under “Team ID”.

// To set this system up for your own project,
// copy the "Xcode-config" directory there,
// add it to your Xcode project,
// navigate to your project settings
// (root icon in the Xcode Project Navigator)
// click on the project icon there,
// click on the “Info” tab
// under “Configurations”
// open the “Debug”, “Release”,
// and any other build configurations you might have.
// There you can set the pull-down menus in the
// “Based on Configuration File” column to “Shared”.
// Your work in Xcode is done.

// Don’t forget to add the DEVELOPMENT_TEAM.xcconfig file to your .gitignore:
// # User-specific xcconfig files
// Xcode-config/DEVELOPMENT_TEAM.xcconfig
// The two lines above are an example.
// Please don’t copy the comment slashes over though.

// You can and should now replace the “DevelopmentTeam = AB1234C5DE;” entries in
// .xcodeproj/project.pbxproj
// with “DevelopmentTeam = "";”
// They would otherwise override the Team ID set via this config file and its include.
// Please note that .pbxproj files use straight quotes.

// When you commit changes to the Xcode project file
// after changing settings in “Signing & Capabilities”
// Entries like these may appear in your file changes/commit diff preview:
// CODE_SIGN_IDENTITY = …;
// CODE_SIGN_STYLE = Manual/Automatic;
// Please make sure not to commit them to source control.

#include? "SENTRY_SETTINGS.xcconfig"
// Also, create this file if you wish to upload symbols to your server on build.
// It should define SENTRY_URL, SENTRY_PROJECT to the ID number, and finally
// SENTRY_AUTH_TOKEN to the developer authorization token for your instance.
